Story

Something is wrong with Glamora Black. She was the best of us and now she’s… different. You are part of  The All-Seeing Eye Society and have been sent to investigate her whereabouts and stop her descent into dark magic. The future of Everwinter and all the witches, wizards, and creatures within it are in your hands.

Tags

  • #GoodForBeginners

  • #FamilyFriendly

  • #GenerationThree

Story

Something is wrong with Glamora Black. She was the best of us and now she’s… different. You are part of  The All-Seeing Eye Society and have been sent to investigate her whereabouts and stop her descent into dark magic. The future of Everwinter and all the witches, wizards, and creatures within it are in your hands.

Tags

  • #GoodForBeginners

  • #FamilyFriendly

  • #GenerationThree

AVERAGE DIFFICULTY

50%

Subject to change.

GAME TIME

60 Min.

ROOM CAPACITY

Min Max Recommended
Amount of People 2 8 4-6

AVERAGE DIFFICULTY

50%

Subject to change.

GAME TIME

60 Min.

ROOM CAPACITY

Min Max Reco.
# Of People 2 8 4-6

For those familiar with Confundrum’s other escape experiences, prepare for something amazing. “The Witches of Everwinter” elevates the standard with its compelling narrative and intricate puzzles.

BETA Tester & Partner

Book Now

DISCLAIMER:

This game uses audio on multiple occasions. It may not be suitable for those who are hard of hearing. If you are hard of hearing but would still like to experience the room, we recommend bringing someone with you who can assist.

 While this room is not scary, Groups aged 12 and below will require an adult in the room.

It’s highly recommended to have someone that is at least 5 foot and 3 inches tall to avoid potential issues with completing some puzzles.

This room is set in a fictional universe and all content is for entertainment purposes ONLY. Any reference or close reference to real-life events is purely coincidental.

PLEASE NOTE: The $80 deposit can be refunded upon arrival. In the event of a no-show, it will be kept as a cancellation fee.